AI Insights · Timothy · April 2022
Top 5 Historical Games on iOS in Central America: Q1 2022
In Q1 2022, the top historical games on iOS in Central America showcased varying trends in downloads, revenue, and active users. Here's a closer look at their performance.
In Q1 2022, the top historical games on iOS in Central America exhibited diverse trends across downloads, revenue, and active users. Here's an overview of how these games performed during this period, based on data from Sensor Tower.
Royal Match from Dream Games saw a peak in weekly revenue at approximately $26.9K during the week of January 10, with a general decline towards the end of the quarter, closing at around $23.9K in the final week of March. Weekly downloads experienced a decrease from around 11.7K in early January to around 5.8K by the end of March. The game maintained a steady number of weekly active users, reaching a high of nearly 50K in mid-March before slightly dropping to around 45.6K in the last week of the quarter.
Rise of Kingdoms by Lilith Games had a notable increase in weekly revenue, peaking at approximately $18.1K in early March. Downloads showed a significant drop from about 10.6K in mid-January to below 1K by the end of March. Active users followed a similar trend, starting at around 30.1K in mid-January and decreasing to about 13.8K by the quarter's end.
Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED recorded its highest weekly revenue at approximately $9.2K in early February, with fluctuations throughout the quarter, ending at about $6.1K. Downloads declined from around 3.1K at the start of the quarter to just over 500 by the end of March. The game’s active users also showed a downward trend, from about 7K in late December to roughly 4.4K at the quarter's conclusion.
June’s Journey: Hidden Objects by wooga saw its highest weekly revenue of approximately $5.5K in late January, with fluctuations throughout the quarter, ending at about $3.4K in late March. Downloads remained relatively low, peaking at around 552 in late December and dropping to 273 by the end of March. Weekly active users showed a steady decrease from about 5.1K in late December to around 3.9K at the quarter's end.
Manor Matters from Playrix experienced a peak in weekly revenue at approximately $3.5K in the final week of March. Downloads saw a significant drop from around 2.2K in mid-January to just 146 by the end of March. Active users decreased from about 16.7K in mid-January to roughly 10.4K by the quarter's end.
For more detailed insights and data, visit Sensor Tower.